Samples

General help: new users, installing the Ecere SDK, using the IDE to compile and run applications.
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SJD
Posts: 9
Joined: Mon Oct 28, 2013 4:25 pm

Samples

Post by SJD »

Hi Jerome,

After I studied a little this interesting language from "tao" documentation, I mean the best way to learn Ecere more would be from your samples, so I tried to compile a "piano" but I got i.a. this error:
... Couldn't open obj/debug.win32\EcereAudio.sym
Then I quickly found your solution at http://www.ecere.com/forums/viewtopic.p ... Audio#p542
but when compiled that DLL I got other error:
Compiling...
alsa.ec
alsa.c
audio.ec
audio.c
dsound.ec
dsound.ec:778:30: error: unresolved identifier DS3DALG_DEFAULT; expected struct _GUID
dsound.ec:778:7: error: couldn't determine type of DS3DALG_DEFAULT

EcereAudio.dll (Debug) - 2 errors, no warning
So any help will be very appretiated :-)

Best Regards,
Svat
jerome
Site Admin
Posts: 608
Joined: Sat Jan 16, 2010 11:16 pm

Re: Samples

Post by jerome »

Hi Svat,

You will need to add to either your global compilers settings or to the EcereAudio project additional include paths the path to the DirectX SDK headers.

You will find those in ecere-sdk/deps/DirectX-9.0/include/

Regards,

-Jerome
SJD
Posts: 9
Joined: Mon Oct 28, 2013 4:25 pm

Re: Samples

Post by SJD »

Hi Jerome,

I'll try it soon - and thanks !

Best Regards,
Svat
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