How to fix the issue after DirectX's taken out?

General help: new users, installing the Ecere SDK, using the IDE to compile and run applications.
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samsam598
Posts: 212
Joined: Thu Apr 14, 2011 9:44 pm

How to fix the issue after DirectX's taken out?

Post by samsam598 »

When I built from the latest source from github as usual,make clean then make,the compiler complained the driectx d8x8.h missed.How to fix this issue ?
Thanks.
redj
Posts: 105
Joined: Sun Jan 17, 2010 10:03 am

Re: How to fix the issue after DirectX's taken out?

Post by redj »

hey Sam,

Installing the latest release should fix it.

Download from http://ecere.org/install/windows

-redj
jerome
Site Admin
Posts: 608
Joined: Sat Jan 16, 2010 11:16 pm

Re: How to fix the issue after DirectX's taken out?

Post by jerome »

Hi Sam,

Sorry I did not notice this post :)

Yes as Redj mentions using the TDM-GCC/MinGW-64 compiler and the headers included with the latest release should work. The DirectX headers are no longer distributed as part of the Ecere source since MinGW-w64 now provides working headers for DirectX 8 & 9.

If you're using your own version of GCC please consider using this version included in the installer instead. If you want to keep using your GCC and those headers don't work for you you can always reinstall your own version of the DirectX headers.

Regards,

-Jerome
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